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From the Kingdom Hearts Wiki: A world of information not accessible by Gummiship
Cards (KHχ)SpecialNN+RR+
PowerSpeedMagicAssist
SRSR+
PowerSpeedMagicAssistPowerSpeedMagicAssist
This article is about the cards from Kingdom Hearts χ[chi].
You may be looking for the cards from Kingdom Hearts Chain of Memories or the Kingdom Hearts Trading Card Game..

Cards are the most important gameplay mechanism in Kingdom Hearts χ[chi], greatly boosting Player's stats, providing the active and passive abilities as well as making use of special skills.

Story[edit]

When Player first arrives in Daybreak Town, Chirithy explains that cards (or fragments (フラグメントfuragumento?)) are needed to draw out the power of the Keyblade. Quest 1: Prologue Shortly after, a moogle bestows Player with their first set of cards.

Card Types[edit]

The cards are divided into Attack cards and Assists cards and can be categorized by rarity, which spans from normal (N/N+) to rare (R/R+) to super rare (SR/SR+), by card type, or by alignment.

Attack cards (アタックカードAtakku kādo?) determine Player's attack and defense values. There are three types: Power (パワーPawā?), Speed (スピードSupīdo?) and Magic (マジックMajikku?), each with a different set of abilities and preferred by certain Keyblades, increasing their attack values momentarily. A full attack deck consists of nine cards.

Assist cards (アシストカードAshisuto kādo?) are responsible for the maximum number of health points and Lux gain rate. Usually, Assist cards do not have abilities. A full assist deck contains five cards.

Cards with a rarity of R+ and better can be imbued with certain skills to expand their abilities or increase their stats. Newly released cards will be boosted for a set period of time.

The alignment is mostly a cosmetic value that does not make much difference in the main portion of the gameplay, while it can trigger an additional damage boost called EX Card Bonus (EXカードボーナスEX kādo bōnasu?) during raids when using the correct Keyblade with the corresponding cards. The standard cards that the game was released with are called Upright cards (アップライトカードAppuraito kādo?) and only depict the heroes and supporting characters with a bright yellow and gold color scheme, while the Reverse cards (リバースカードRibāsu kādo?) only show the villains and enemies in a dark blue and purple color scheme.

RarityNN+RR+SRSR+Ultimate
Upright
ReverseN/AN/AN/A
Assist

List of Cards[edit]

Note: Due to the amount of images, the cards are categorized into subpages based on rarity and type.

Rarity N[edit]

Main article: /N

Rarity N+[edit]

Rarity R[edit]

Main article: /R

Rarity R+[edit]

Main article: /R+/Speed
Main article: /R+/Assist

Rarity SR[edit]

Main article: /SR/Speed
Main article: /SR/Assist

Rarity SR+[edit]

Main article: /SR+/Speed
Main article: /SR+/Assist

Special[edit]

Card Synthesis[edit]

Boosting[edit]

An SR+ Fairy Godmother card.

New Attack cards are released in a two-week cycle, while new Assist cards are only released every four weeks. Usually, these cards will be boosted until the next cycle, meaning their stats are multiplied by a factor for this time. Normally, the factor is tied to the rarity of the cards; the stats of R+ cards will be multiplied by 1.5, stats of SR cards by 2, and stats of SR+ cards by 3. Occasionally, SR+ cards' stats are also multiplied by 4.

It is also possible to boost cards by yourself using special Fairy Godmother cards. This boost will last a week and is also tied to the rarity of the Fairy Godmother card. A boosted card cannot be boosted again, as long as it is affected by the first boost.

Level up[edit]

An R+ Moogle card.

Depending on the card's rarity, it can level up a certain number of times to improve its stats. The only way to achieve this is by fusing another card with it.

The amount of experience points gained from these material cards is, again, dependent upon the rarity, the level of the used cards, and the cards' type. For example an R+ card will provide more experience than an N card, while a card that is already at a certain level will also give more experience than a card at level 1. Using a material card of the same type as the base card to level up (e.g. using a Speed card to level up another Speed card) will result in a 1/5 experience boost. Furthermore, there are special Moogle cards which will provide a huge EXP boost.

Each material card that is used for synthesis costs a specific amount of Munny, which is tied to the card's level. Occasionally, the game will half the synthesis costs or double the received experience from material cards for a limited amount of time.

Limit Cuts and High Purity[edit]

An SR Yen Sid card.

When the card reaches its maximum level, it cannot be leveled up further without using Limit Cuts (リミットカットRimitto katto?). To Limit Cut a card, it has to be synthesized with a duplicate of this card or, alternatively, with a Yen Sid card of the same rarity. Each Limit Cut raises the maximum level of the base card by 5; the maximum number of Limit Cuts is once again depended on the rarity of the card.

When a card hits its maximum level after all Limit Cuts have been used up, it reaches High Purity (ハイピュリティHai pyuriti?); its background is changed to a rainbow-colored one, and it receives a permanent stat boost.

RarityNN+RR+SRSR+
Maximum level404550556065
Limit Cuts444456
High Purity level606570758595
Stats multiplier1.11.11.11.11.21.5

Ultimate cards and Rebirth[edit]

If an SR+ card has been 'high purified,' it can become an Ultimate card (アルティメットカードArutimetto kādo?). To ultimise a card, three Gems (魔石Maseki?) are needed, with their nature being dependent upon the card's type and alignment.

UsageCardGem
1st Gem: CommonAllRainbow Gem (にじいろの魔石Niji-iro no maseki?)
2nd Gem: AlignmentUprightSun Gem (たいようの魔石Taiyou no maseki?)
ReverseMoon Gem (つきの魔石Tsuki no maseki?)
AssistBrilliant Gem (うるわしの魔石Uruwashi no maseki?, lit. 'Beautiful Gem')
3rd Gem: TypePowerPower Gem (つるぎの魔石Tsurugi no maseki?, lit. 'Sword Gem')
SpeedSpeed Gem (つばさの魔石Tsubasa no maseki?, lit. 'Wing Gem')
MagicMagic Gem (しんぴの魔石Shinpi no maseki?, lit. 'Mystic Gem')
AssistBrilliant Gem (うるわしの魔石Uruwashi no maseki?, lit. 'Beautiful Gem')

An Ultimate card receives a fourth skill slot, a new border, and it can be synthesized with other SR+ material cards to transfer a randomly chosen fraction of their stats to the Ultimate card. This can only be done a definite amount of times, and once this number is reached, the Ultimate card can go through Rebirth (転生Tensei?).A Rebirth of an Ultimate card once again requires Gems and lowers the stats of the card to the original High Purity stats plus a set fraction of the collective transferred stats, but it also allows Player to synthesize the cards with even more SR+ material cards for an even higher amount of times and higher maximum stats.

Transferring stats to the Ultimate cardRebirth and maximum stats
Power Up namePower Up!!Excellent Power Up!!Wonderful Power Up!!Sets of Gems neededRebirth resets transferred stats toPossible transfersAttack/DefenseHP/LUX
Chance of appearing using regular SR+ Cards80%20%0%Before Rebirth1N/A550000/5000050000/500%
Chance of appearing using High Purity SR+ Cards0%90%10%1st Rebirth25%1060000/6000060000/600%
Transferred stats to the Ultimate Card1.0%2.5%3.5%2nd Rebirth315%1270000/7000070000/700%

There is also the option to reset a card to its original High Purity stats and number of Rebirths with a Remembrance Gem (おもいでの魔石Omoide no maseki?). Using it also provides Player a certain number of Moogle material cards for each time stats were transferred to the Ultimate card.

To reach the maximum stats of the Ultimate Card, it is essential to use highly boosted SR+ material cards instead of unboosted ones and boost the Ultimate Card before it is going through Rebirth to increase the fraction of stats that will be reduced.

Acquisition[edit]

Player can earn new cards by defeating Heartless, opening chests, trading Medals, or performing card draws by using Mog Points, Tickets, or Charge Munny. Often, timed missions or actions will also reward Player with limited cards.

See also[edit]

Kingdom Hearts χ[chi]
Characters
Party Members
Player - Hercules - Skuld - Aladdin
Non-playable characters
Aced - Alice - Ava - Beast - Belle - Card Soldier - Cerberus - Cheshire Cat - Chip - Chip and Dale - Chirithy - Cloud - Cogsworth - Donald Duck - Doorknob - Ephemer - Gaston - Goofy - Guards - Gula - Hades - Invi - Ira - Lumière - Luxu - Mad Hatter and March Hare - Magic Mirror - Maleficent - Maleficent's Raven - Maui - Maurice - Mickey Mouse - Mrs. Potts - Moana - Moogle - Philoctetes - Queen of Hearts - The Master of Masters - The Prince - The Queen - Seven Dwarfs - Snow White - Wardrobe - White Rabbit
Locations
Worlds
Agrabah - Badlands - Beast's Castle - Daybreak Town - Dwarf Woodlands - Enchanted Dominion - Olympus Coliseum - Wonderland
Places
Dive to the Heart - Underworld
Terms
Book of Prophecies - Cards - Dark Corridor Trials - Dark Footsteps - Heartless - Keyblade War - Keyblade - Lux - Raid Boss - Union
Archives
Keyblades
Game Mechanics
Commands
Attack | Magic | Items | Summon | Drive | Limit | Reaction Command | Situation Command
Deck Commands
KHBBS (Command Meld) | KHREC | KH3D
Finish Commands (KHBBS, KHREC)
Mechanics
Stats | Bonus Level | Gauges | Prizes | Abilities (KH, KHCOM, KHII, KHD, KHBBS, KHREC, KH3D, KHIII) | Synthesis
Special
Cards (Attack, Magic, Item, Summon, Friend, Sleights, Enemy, Map) | Dark Mode
Panel System | Limit Break | Dimension Link | Command Style | Shotlock | Stat Matrix | Overclock | Flowmotion | Reality Shift | Link System | Ability Link | Drop System | Cards (KHχ)
Retrieved from 'https://www.khwiki.com/index.php?title=Cards_(KHχ)&oldid=808943'

In one of the most anticipated rulings since the Jerome Franklin v. The Rest of the Franklin Family case decided that the Uno “Reverse” card does endow the issuer with the right to play twice, the. This is a cute uno reverse card with hearts in the back ground super cute!. Millions of unique designs by independent artists. Find your thing.

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Quizriddle Uno Answers

What is Shooting the moon?

Shooting the moon is when one player gets all hearts and the queen of spades. Then they get 0 points and everyone else gets 26 points!

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